1

(19 replies, posted in The Dreamcatchers)

It was very strange for Nico to hear these... thoughts from the horrible creatures. It didn't seem like Juliana heard them. And who was this 'Other'?

But again his thoughts were interrupted by the answers Juliana gave to his questions. So she had been in a normal dream and then pulled in here? But what about the house? It was hers, so was this her dream as well? He didn't see a clear answer himself, so he chose to simply ask her: "So you were in a different dream before and then suddenly in this one? Or did the dream change?" He wondered how much longer he could ask questions before the woman would refuse to answer them or worse: before one of the creatures found a way around his ring of fire.



-Nico

2

(284 replies, posted in Odyssey)

August got the message inside and knew that his crew outside was working on something. Good. But there was another matter that he would have to take care of in here. No doubt the Odyssey would be landlocked. It could be unlocked from the docks office, but he was currently on the wrong side of the desk to do something about that and those bars made sure that he would stay on that side. "Angel", he said to the latest addition to the group. "See you can pursuade our new friend here to lift the landlock from the Odyssey. Ask nicely, but if he doesn't listen, feel free to be a bit more persuasive."



-August Solitaire

3

(28 replies, posted in Graphics Department)

Okay, so let's make a list of what we want exactly. First of all, all the sites/media we need something for (whether we need a separate thing for everything or if we can share between them we can discuss later).

  • Phoenix Roleplaying (this site)

  • Facebook page

  • Blog

  • Twitter page

  • Newsletter (The Burning Question)

What do we want exactly? I'd say the following:

  • A header for the official site (and possibly the same one for the Facebook page, but as mentioned we can discuss that later)

  • A logo for on this site and possibly other media

  • A banner for when we want to advertise this page on other sides

These are just my ideas/suggestions. Are there things I've missed or is there anything else?



-Mischa

4

(19 replies, posted in The Dreamcatchers)

Nico was struggling to register both things at the same time: the offlook of the wolves and the answers the woman gave him. For a moment he kept silent when Juliana was finished talking. Those wolves had a very disturbing appearance. He felt like he was in a horror movie. Then Juliana's answers sinked in. Wait, she had just collapsed and ended up here? That was very different from what he had experienced. Many questions he'd had now seemed useless to ask.

"They were here waiting for you?" he asked Juliana. "Or did you first arrive in this place, did you fall into a column of light and then they appeared?" Nico wondered if the way he had entered this dream was unique as well and if this was a random world or a world created by Juliana's mind. "Does this cottage look familiar to you?" he asked as a follow-up question.



-Nico

5

(32 replies, posted in Member Support and General Sim Discussion)

Sounds very cool to me! Maybe we should set up a separate thread to discuss this further.



-Mischa

6

(28 replies, posted in Graphics Department)

Well, it's up to you of course, but if we agree on a new graphic style for Phoenix Roleplaying and the surrounding media, it would be nice if the blog reflects that style as well.



-Mischa

7

(32 replies, posted in Member Support and General Sim Discussion)

That's a very clever solution. Thanks!



-Mischa

8

(19 replies, posted in The Dreamcatchers)

Nico felt some energy seeping out of him, but he didn't feel almost empty, as he had felt with the crabs at the lighthouse. He watched for another moment and then was confident that the wolves wouldn't pass the fire. He turned towards the frightened woman. "I don't know", he said. "I've been having these kind of dreams for some time now: dreams that somehow feel real and that I cannot simply wake up from." The last time had been different, but Nico wasn't sure what his escape then had exactly meant and he sure as hell didn't know how he would explain that to the woman at this point. Besides, there were questions he had himself. Questions he'd like answered first.

"Do you know who you are? What's your name? Have you had dreams such as these before?" There were many other questions he had, but he stopped himself before he started ranting.



-Nico

9

(284 replies, posted in Odyssey)

August kept his eyes on his own peeping hole. "What weapons are you carrying?" More and more it seemed that there would come a violent confrontation. August knew that his crew on the ship wouldn't simply sit still, but he wasn't planning on depending solely on them. He had capable people in here and he intended to use them.



-August Solitaire

10

(41 replies, posted in Atlantis)

OOC: Atlantis is venting a lot of heat. Not only won't Mark's suit be able to survive that amount of heat for very long, but it would also blow him away from the Atlantis. So make sure you don't get caught.



-Mischa tpo Ryan

11

(28 replies, posted in Graphics Department)

Yes, although it started out as a request for a Facebook banner, there seems to be much interest in creating a new graphic signature (well put, Giorgio!) for the site and all the official Phoenix channels (which are currently Facebook and Twitter, I think. Silent Hunter's blog is as far as I know his blog, so it would be up to him if that would change style as well). When this has been sorted out, I think an official contest/request will be put out.



-Mischa

12

(7 replies, posted in [New] Jewel of Hera)

Well, given that I would like to create a character who is a bartender, a bar would be a nice addition. smile Perhaps something with a swimming pool as well?



-Mischa

13

(32 replies, posted in Member Support and General Sim Discussion)

I am very grateful for some of the tips given here. As mentioned, I myself recently experienced an unexpected extended LOA and although I did inform my ASL's, the TLJ sim was the one where I was both SL and GM and were the only one knowing the direction of the story. This means that there was no way for the ASL to know in which direction to steer the story, which meant that it basically stopped in its footsteps. I will take some of the tips to heart and start working on having at least some sort of backup system for this.

I have also been thinking about a 'in case of emergency break glass' solution: a document in which I summarize the direction in which I intend to take the story and the ASL/AGM would get a regularly updated document of this, only to open when I go on extended LOA. He/she could of course read the document without my LOA, but since that would spoil the fun for her/him, this might actually work. Does anybody have any thoughts on this?

Also, I have mentioned before that I would be interested in running a sim which has co-GM'ing. I don't mean a sim where one GM handles the story and the other the NPC's or someting like that, but one were one month player A is the GM, the next month player B (and then possibly player C, D, etc., depending on how many players would want to GM). I think a sim with alternating GMs could be very interesting in the form of plot development. It could also turn out to be a disaster, but I think it'd make a nice experiment.



-Mischa

14

(4 replies, posted in [New] Jewel of Hera)

I wil work on something solid when I have the time, but I am aiming for someone on the crew who has a lot of contact with the passengers and likes to gossip a lot. Someone like a bartender.



-Mischa

15

(156 replies, posted in New Members Start Here!)

Always looking for new players for the Odyssey sim: the more the merrier!



-Mischa

16

(19 replies, posted in The Dreamcatchers)

Nico, never taking his eyes of the wolves, replied: "I think we are in a dream. In your dream." He ignored the woman's other question for the moment. It would take too long to explain and there were more pressing matters at the moment.

All the previous times this had happened Nico had been in a panic, because monsters were out to get him. But during his lighthouse dream he had learned that in some ways he could control and even change the world around him. However, he had also felt that every change that he'd made had cost him, like energy was sucked out of him. He somehow knew that the wolves were not much different from the other monsters he had encountered: they were after him, or after this woman. But he doubted that he could simply run away and the wolves would keep their attention on this woman. And even if so, for how long? They would come after him as well eventually. So it didn't matter whom they were after.

What did matter, was that now he wasn't panicking which meant he could think far more clearly. He knew that just like the last time, he would probably have to manipulate this dreamworld to stay out of harm's way. He wondered if now that his adversaries were wolves, they would also be afraid of the things that wolves feared. Only one way to find out, he said to himself. Then he imagined... no, he willed a circle of fire around himself, the woman and the cottage, separating them and the house from the wolves. Wolves feared fire, would these dreamwolves be the same?



-Nico Steenhuizen

17

(59 replies, posted in The Dreamcatchers)

Nico didn't have long to decide, because although he could steer the direction of his fall, he seemed unable to slow himself down. If he did nothing, he would simply fall down into one of his now all too familiar nightmares. He thought for a few seconds and then steered towards the red column. Perhaps there was another person in there that could help him. At the very least it would provide another distraction for the monsters who always seemed to visit him in his sleep. As soon as he made up his mind, he felt his body slowly shifting in the direction of the red column. A few more seconds, and their paths would cross.



-Nico

18

(28 replies, posted in Graphics Department)

Who designed our current Phoenix banner?



-Mischa

19

(59 replies, posted in The Dreamcatchers)

Nico tried to stay awake by thinking if he had taken care of everything at home. As far as he could think of, he had: he had all his traveling documents, he had packed everything he thought he'd need in his bag and hand luggage and he had informed his housekeeper that he would be away for probably a week. He had also locked his house properly and left his car in the care of the airport personnel. It seemed like he had thought of everything.

But no matter how much he fought the fatigue, his eyes eventually closed and Nico drifted off.



-Nico

20

(284 replies, posted in Odyssey)

Meanwhile in the docking office, August, with the help of Ayla, had set up a pretty impressive barrier to prevent any snipers from having a clear shot, or any people coming in unannounced through the front door. August had made sure there were some minor peep holes for them to see what was going on outside. Earlier that day he had decided that his sniper rifle wouldn't be a good weapon to take with him when going to the docking office, but now he regretted that decision. However, there was little he could do about that at the moment. He had his semi-automatic revolver with plenty of ammo, a few knives hidden in several places and several grenades, which might come in handy at some point. As far as the clerk was concerned: August had to trust that Angel would keep things in check behind the counter. "Do you see anything indicating that they're gonna make a move on us?" he asked Ayla.



August Solitaire

OOC: Since Jason is on LOA, we'll have to wait a bit until the mercs are going to do something.

21

(233 replies, posted in Atlantis)

Poppy responded : =Hi Ryan, looks like we beat them, but I've lost communication with the Captain. Cool off what you can, but I need the engines active if we gotta jump out of here. Those pirates aren't going to like what we did to their ship.=

Ryan was quick to comply. He didn't know how long he had before the engines would be taxed again. So he decided to dump the extra heat the engines had created and which was now for a large part stored in the hull out into the Black. It was a simple command and although it would make them very visible on scanners, the pirates which had engaged them already knew where they were. Ryan opened the vents and soon clouds of heat were pushing their way out of them. Little did Ryan know what the captain had in mind to get back to the Atlantis. With the heat seeping out of the Atlantis' hull, Mark's plan seemed impossible: the man would be cooked alive.



-Ryan Bow

22

(28 replies, posted in Graphics Department)

I like where this is going! I'm all for thinking up a common theme for both this website and all (social) media affiliates. I'd say that we should indeed look for something with both a logo and the name in it, but the logo in itself should be usable as well. That could make for a nice avatar for our Twitter account, for example. I'd also like a logo that could be used (possibly as a watermark) for the newsletter, so that the common theme is in there as well.



-Mischa

Odyssey currently has 6 active players.
TLJ currently has 5 active players.



-Mischa

24

(32 replies, posted in Member Support and General Sim Discussion)

Misty Wilson wrote:

I agree, somewhat. When they same person is both SL and GM  and goes on a LOA the game shuts down. Now, in a way it isn't that bad of a thing. On the other hand, stopping the game could lead to disenchantment with the Sim. When in turn might bring about its closure from lack of play.

Say the SL/GM goes LOA= game stops. ASL could move it along, given they know the basic plot. Or say GM goes LOA... He/she could share their plot with the GM Support Officer who could step in and gm until the regular GM returns.

This is actually a problem that I ran into with my TLJ sim. I am both SL and GM for that sim. When I went on an extended LOA, there was an ASL, but he didn't know about what I had in mind for the story. So I had no backup for my GM'ing, which meant the sim came to a halt.

I do like the idea of the GM support officer being able to pick up on this, but the question would be if this officer would be able to keep the sim going. I'm not trying to bring discredit to the GM support officer or anything, but like many other sims, this one is set in a universe known only to those familiar with the games on which the sim is based which means only those would be able to understand the details of the story the sim is set in.

From that point of view it would make the most sense to name an Assistant GM. But, like I mentioned, this AGM would probably have to be recruited from the player pool of the sim itself. This in turn poses the problem of that particular player (who is then also the AGM) knowing at least the direction the GM wants to take the story so that he/she can take over when necessary. But that would then ruin the story for that player when posting as her/his character since there will be few surprises left.

Does anybody have a solution for this particular problem?



-Mischa

25

(28 replies, posted in Graphics Department)

Good point, Kevin. So let's indeed make the minimal resolution 800 (w) by 300 pixels (h). Bigger is better (in this case) but not mandatory.



-Mischa